A downloadable Playbook

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You know what you were built to be good for in this world, and it's a fight. Anything else? That's a lot less certain. Unluckily for you, Weaponized, this game runs on the power of friendship.

The Weaponized is an extra playbook you can use for Interstitial 2e. It is intended for characters that are deadly, self-sacrificing, and difficult to kill, but not really comfortable (and perhaps short on experience) dealing with people.

StatusReleased
CategoryGame mod
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
AuthorDice Problems
Tagsinterstitial, interstitial-2e, interstitial-playbook, playbook

Download

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Click download now to get access to the following files:

The Weaponized.pdf 1.6 MB

Comments

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I'm loving all these Playbooks being made for the jam! I had a random thought with this one - for the last ability, "Do the Talking", do you think it would enhance the ability to add something like "You may make a Link with this character if you haven't already, or change the Link if one already exists." to the end? 

I think The Weaponized would have feelings about someone speaking on their behalf like that - do they appreciate it with Light, take a Dark Link because they hate when people do that, etc.

As a GM I would probably just automatically give that, but would it work well to put it on the text? I ask because I want to make a Playbook for this Jam and I'm poking around other people's ideas to get inspiration!

(1 edit)

Thank you! I think you could, but it's kind of a gray area. My reasoning was that because Interstitial already tells you to think about your links a lot and make links freely, providing this as a catalyst for doing that felt like enough. It definitely feels like a spot where it's a good idea to roll for a link. I didn't want to prescribe a specific type of link for it and felt like giving a link without rolling was too much of an added benefit for something that was already getting this character out of hot water. 

It's a little different from Not My Strong Suit because I feel like the situation that move speaks to is a lot more clear-cut, and the benefit it gives is more of a perk to reward another character for engaging with yours and not an immediate strong save on your character.

....But also, Interstitial is not balanced so go with whatever your heart feels is right for your idea imo.